Hi,
currently, I am using large images for my spaceship project as hull
textures (please see the attached image). But that takes plenty memory
and increases a lot the rendering time.
If you look to the attached hull texture, is there any way to create
something like this with a function or formula? Please assists. Thanks.
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Attachments:
Download 'seneca ii - hull plating - large.png' (643 KB)
Preview of image 'seneca ii - hull plating - large.png'
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