POV-Ray : Newsgroups : povray.advanced-users : POVRay referencing object rotation values : Re: POVRay referencing object rotation values Server Time
16 May 2024 07:33:14 EDT (-0400)
  Re: POVRay referencing object rotation values  
From: clipka
Date: 16 Mar 2015 15:14:49
Message: <55072ba9$1@news.povray.org>
Am 16.03.2015 um 17:46 schrieb bublible:

>> When declaring ObjB, you could also declare a variable to hold the
>> rotation around Z used on B, and use that variable later on A.
>
> Unfortunately I can not because ObjB's and its rotation values are set somewhere
> else (or not in "classic" rotation values for x,y,z), not by me (although just
> for this example I said "I declared both
> objects"), that is the primary reason why I am in big need for that value: I
> created Polygon that should always automatically rotate to proper angle to
> always face camera from the front according to rotating of the ObjB that was
> deffined by another script and software (LDD-to-Povray) and I do not know where.
> It is I know ObjB's name but that's it... :(

Then unfortunately you are out of luck.

BTW, LDD-to-Povray sucks big time in terms of playing nice with other tools.


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