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On 02/23/2015 02:43 AM, James Holsenback wrote:
> On 02/23/2015 01:15 AM, Cousin Ricky wrote:
>> Is there a way to apply a warp to a texture?
>>
>> For example, with a pigment, I can do:
>>
>> sphere
>> { 0, 1
>> pigment
>> { MyPigment
>> warp { turbulence 1 }
>> }
>> }
>>
>> However, this does not work with textures. Is there a different syntax
>> or method for texture warps, or is it just not possible?
>
> texture {
> pigment {
> granite 8 poly_wave 2 lambda 6 warp { spherical }
> color_map {
> [0 srgb <0.95, 0.91, 0.91>*0.9]
> [1 srgb <0.95, 0.91, 0.91>]
> }
> }
> }
oops ... typo:
texture {
pigment {
granite scale 8 poly_wave 2 lambda 6 warp { spherical }
color_map {
[0 srgb <0.95, 0.91, 0.91>*0.9]
[1 srgb <0.95, 0.91, 0.91>]
}
}
}
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