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On 02/23/2015 01:15 AM, Cousin Ricky wrote:
> Is there a way to apply a warp to a texture?
>
> For example, with a pigment, I can do:
>
> sphere
> { 0, 1
> pigment
> { MyPigment
> warp { turbulence 1 }
> }
> }
>
> However, this does not work with textures. Is there a different syntax
> or method for texture warps, or is it just not possible?
texture {
pigment {
granite 8 poly_wave 2 lambda 6 warp { spherical }
color_map {
[0 srgb <0.95, 0.91, 0.91>*0.9]
[1 srgb <0.95, 0.91, 0.91>]
}
}
}
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