POV-Ray : Newsgroups : povray.binaries.images : Spinner colony (again) : Re: Spinner colony (again) Server Time
5 Jul 2024 06:42:00 EDT (-0400)
  Re: Spinner colony (again)  
From: Mike Horvath
Date: 11 Feb 2015 23:59:27
Message: <54dc332f$1@news.povray.org>
On 2/11/2015 4:26 AM, Stephen wrote:
> On 11/02/2015 05:28, Mike Horvath wrote:
>> Here's my latest version. Is it better? I think I am heading in the
>> right direction. I still have to connect the outer solar panel ring to
>> the ship. Right now it's just floating.
>
> My solution ;-)
> And you won't need solar panels you'll need radiators. And they can go
> in the shade. :-)
>
>
I've been wondering about waste heat and how to handle it. I suppose I 
could say that the external trusses are for piping water and cooling it. 
But cylinders are not very efficient at distributing heat.

Also, I was looking at some pictures of the ISS, and their solar panels 
have a coppery sheen to them. How do I mimic that? Here's my current 
solar panel texture:

#local solar_panel_texture = texture
{
	#switch (TexQual)
		#case (-1)
			lowqual_pig(Seed)
		#break
		#case (0)
			pigment
			{
				brick gamma_color_adjust(0/4*<1,1,1>), gamma_color_adjust(1/4*<1,1,1>)
				brick_size panel_width/4
				mortar panel_mortar
			}
			translate +y * panel_width/16
			translate +z * panel_width/8
		#break
		#case (1)
		#case (2)
			pigment
			{
				brick gamma_color_adjust(0/4*<1,1,1>), gamma_color_adjust(1/4*<1,1,1>)
				brick_size panel_width/4
				mortar panel_mortar
			}
			finish {Glossy}
			translate +y * panel_width/16
			translate +z * panel_width/8
		#break
	#end
}


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