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On 2/9/2015 3:14 AM, scott wrote:
>> No. For example I may want frames 1-3 and 5-6 parsed and rendered, but
>> not frame 4. Your suggestion doesn't work in this case.
>
> Do you not want frame 4 rendered to save time, or because you physically
> don't want the file to be created?
>
> If you want to save time, but don't mind the file being there, then just
> let it render an empty scene with no objects for the frames you don't
> want, it will only add a fraction of a second.
>
> It should be easy if you could render another .pov file, and put
> something like this in it:
>
> #if(frame_number<>4) // or whatever condition
> #include "mainPOVscene.pov"
> #end
>
I'm sure there's a workaround for every example I can come up with. A
break statement would just be a lot simpler and easier.
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