POV-Ray : Newsgroups : povray.general : Soft Shadows? : Re: Soft Shadows? Server Time
8 Jul 2024 12:32:17 EDT (-0400)
  Re: Soft Shadows?  
From: Alain
Date: 8 Feb 2015 16:04:01
Message: <54d7cf41@news.povray.org>

> Christian Froeschlin <chr### [at] chrfrde> wrote:
>
>>   From the documentation:
>>
>>     "Any type of light source may be an area light."
>>
>> In essence, the "area_light" keyword in POV-Ray should probably be
>> regarded as the name of the option that enables "soft shadows" for any
>> given light source (although it can do more with "area_illumination").
>>
>> Also, since you mention radiosity, that will also give you soft
>> shadows appropriate for the geometry of the objects that are emitting
>> or scattering light.
>
> Ah thanks, that worked well. I was under the impression you could either have a
> point, directional, or area light, but it seems some of their features are very
> much 'stackable'.
>
>

area_light is an option.
spot_light, cylindrical and parallel are also options.
You can have a light with area_light, parallel AND spot_light without 
any problem.

Also, if you want to use photons, to have forward tracing, ALL light but 
shadowless emit photons by default.


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