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On 2/8/2015 3:20 PM, clipka wrote:
> Am 08.02.2015 um 20:26 schrieb Mike Horvath:
>> Is there a easy way to stop rendering based on a condition, sort of like
>> a break statement in a loop? I know I can wrap my entire scene in a
>> condition, but I am hoping there is something simpler. Thanks.
>
> POV-Ray is quite a fascinating thing: It provides ways to do plenty
> different things, sometimes in more than one fashion.
>
> Therefore, rather than ask about a very specific mechanism, it is often
> a more promising approach to ask about the goal you ultimately want to
> achieve; the mechanism you have in mind for it might be unavailable, but
> there might be other ways around it.
>
One thing I want to do is stop parsing when frame_number equals some
number. I've created an animation with duplicates that I don't need. But
I can think of other instances where this could be handy.
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