|
![](/i/fill.gif) |
On 07.02.2015 20:49, IronLogic wrote:
> I expect this question has been asked before, but i'm wondering whether there is
> a specific reason why POV-Ray only supports soft shadows on Area lights,
> considering its age and all the other features it has (e.g. radiosity,
> volumetrics, photon mapping etc.).
From the documentation:
"Any type of light source may be an area light."
In essence, the "area_light" keyword in POV-Ray should probably be
regarded as the name of the option that enables "soft shadows" for any
given light source (although it can do more with "area_illumination").
Also, since you mention radiosity, that will also give you soft
shadows appropriate for the geometry of the objects that are emitting
or scattering light.
Post a reply to this message
|
![](/i/fill.gif) |