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On 8-1-2015 18:33, Mr wrote:
> Sorry for the off topic drift then. So would this be something similar to the
> cloth shading models that Luxrender and Mistuba offer? from the following page
> it looks like the renderer used for the paper was Mitsuba
>
http://www.mitsuba-renderer.org/devblog/2012/05/mitsuba-used-in-siggraph-2012-technical-papers/
> And since both these renderers are blender centric, you can indeed achieve these
> effects from Blender.
>
Yes, that definitely is Mistuba. So, if possible to achieve in Blender,
I suppose they can then be exported to POV-Ray? :-)
That would be something neat!
--
Thomas
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