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On 08/01/2015 05:04, Anthony D. Baye wrote:
> I find Blender to be a massive pain to use.I can't import my models into it
> from povray, which is the only place I ever create models, and the interface is
> a clunky mass of mystery meat.
>
The interface is a lot better than it was.
Bishop3D can import a subset of SDL. But it only works with version 3.6
It is now freeware.
> Aside from that, you're left trying to find a triangle resolution that doesn't
> leave the surface looking patchy.
>
> I tried using Megapov's cloth simulator, once, and felt that there were way too
> many parameters.
>
You really need a lot of parameters. I use Poser's Cloth room and that
has a score or more.
> And lastly, sometimes it's more fun to do things the hard way, and sometimes,
> the hard way is actually better than the easy way.
>
There we differ. :-)
> but, as you will.
>
> I posted the link because I found the article interesting.
I thought it was interesting and the results outstanding.
You could, with a lot of work, create your own "CT" scan as a df3. Using
PovRay.
--
Regards
Stephen
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