On 6-1-2015 18:59, Christian Froeschlin wrote:
>
> Nice. And so very relaxing when all the work does itself.
> I highly recommend posting code snippets at Thomas :)
Yes indeed! I seem to be unable to restrain myself. You are deeply
thanked for the snippets though. Keep them coming! ;-)
>
> Regarding the isosurface function I still haven't fully figured
> out how to apply a fine pattern to a coarse pattern (such as granite
> structure on the crackle particles) without also generating "granite
> fuzz particles". This is related to why you didn't get ring structure
> on the fuzz. There is probably some smart way using min / max / select
> but the things I tried didn't work as expected.
>
>
I have not delved really seriously into it either as I was concerned
with other issues that need ironing out. I shall though.
--
Thomas
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