POV-Ray : Newsgroups : povray.general : Volumetric textures : Re: Volumetric textures Server Time
28 Sep 2024 19:40:20 EDT (-0400)
  Re: Volumetric textures  
From: scott
Date: 5 Jan 2015 04:25:02
Message: <54aa586e$1@news.povray.org>
> There's a key difference between media and textures. Textures have finishes.

The finish statement models the interface between two materials, or more 
specifically where there is a step change in the index or refraction 
(IOR). As POV can only assign a constant IOR to a media object it is not 
possible to calculate reflection effects (reflection, refraction, 
specular etc) within media.

Ideally the IOR should vary within media (proportional to density 
perhaps) which would automatically create reflections at the correct 
places internally, but that's not exactly trivial to implement.


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