Anthony D. Baye <Sha### [at] spamnomore hotmail com> wrote:
> So povray's textures are supposed to be 3D, and indeed the patterns are
> demonstrably three-dimensional, however they do not seem to be sampled for the
> inside of an object.
> So I guess my question is: Why not?
POV-Ray renders *surfaces*.
--
- Warp
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