Hi(gh)!
While rendering a new version of my Phobos fly-around movie, I pretty
soon found that the mesh2 of the Martian moon is cut off on one or,
sometimes, even on both sides. I tried many settings of overall scaling
values, even translated the whole Solar System so that Mars and its
moons were placed close to the origin, thus avoiding extreme coordinate
values - but whatever I do, the mesh2 is clipped once again (see
attached image below)!
What can I do to get rid of this?
See you in Khyberspace!
Yadgar
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