POV-Ray : Newsgroups : povray.binaries.images : Stock textures and radiosity : Re: Stock textures and radiosity Server Time
5 Jul 2024 07:31:20 EDT (-0400)
  Re: Stock textures and radiosity  
From: clipka
Date: 30 Nov 2014 14:56:21
Message: <547b7665$1@news.povray.org>
Am 30.11.2014 15:25, schrieb Robert McGregor:
> "Anthony D. Baye" <Sha### [at] spamnomorehotmailcom> wrote:
>> I have six light sources.  There is no difference in lighting between the two
>> samples. Granted the part I'm wondering about is in moderate shadow, but it
>> should be receiving some of the light.  The primary texture is at least the same
>> color when rendered with radiosity, which indicates to me that the color of the
>> secondary relies too much on it's ambient value.
>
> Adding to the finish(es) an emission value that matches the existing ambient
> value should fix that issue completely when using radiosity.

Uh... don't! That would just be a nasty workaround, not a solution.


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