POV-Ray : Newsgroups : povray.general : Transparency maps : Re: Transparency maps Server Time
28 Sep 2024 07:43:03 EDT (-0400)
  Re: Transparency maps  
From: Thomas de Groot
Date: 27 Nov 2014 03:59:00
Message: <5476e7d4$1@news.povray.org>
On 26-11-2014 19:54, Ive wrote:
>       texture_map {
>        [0.00 texture {pigment{rgb 1 transmit 1} finish{diffuse 1}}]
>        [1.00 texture {pigment{rgb 1 transmit 0} finish{diffuse 1}}]
>       }

Nitpicking, but above should be:

       texture_map {
         [0.00 pigment{rgb 1 transmit 1} finish{diffuse 1}]
         [1.00 pigment{rgb 1 transmit 0} finish{diffuse 1}]
       }

This discussion reminded me suddenly of a scene I made in 2011 (Port of 
Call). I had the clouds not exactly right back then because I failed to 
use a pigment_pattern.

I'll post a new version in p.b.i once the scene has finished rendering.

Thomas


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