|
![](/i/fill.gif) |
On 21/11/2014 09:35, Saman wrote:
> Dear friends,
>
> I'm beginner in POV-Ray and I have a little problem with rendering my scene.
> I have just one object in my scene, which is a 3D block.
> The block is made by several 3D adjacent boxes and each box is made by 8
> vertices and six faces (or 12 triangles, 2 per face).
>
[Snip]
> The problem is that the whole block do not appear as "one" object as I wish and
> we see unfortunately all the inner faces in the block and I don't have the
> glass-like effect.
>
> I have also tried to do a "Merge", but it didn't work. I think it's because I
> have defined just one object ( a "Mesh2" one).
>
> Do you have any idea how to solve this problem?
>
Hi Saman and welcome.
My reading of the first two sentences is that you have lots of blocks in
the shape of a block. So what you are seeing is correct.
I always try to visualise what it would look like in reality.
You would need to build your big block with squares if what I think you
want is right.
But as Thomas said post an image.
--
Regards
Stephen
Post a reply to this message
|
![](/i/fill.gif) |