POV-Ray : Newsgroups : povray.advanced-users : Rendering POVRay Images at different camera positions(translations and rota= : Re: Rendering POVRay Images at different camera positions(translationsand rota= Server Time
16 May 2024 05:33:49 EDT (-0400)
  Re: Rendering POVRay Images at different camera positions(translationsand rota=  
From: Le Forgeron
Date: 5 Nov 2014 03:45:21
Message: <5459e3a1$1@news.povray.org>
Le 05/11/2014 02:58, Alain a écrit :

> By the way, 60K tokens is not even large. I have scenes with a tokens
> count 2 order of magnitude larger... And the source is less that 4Kb.
> The joy of loops.
> 

60k token is not large, but if it is a single mesh, it can be slow near
the end. (whereas a mesh2 of the same object would not slow as parsing
progresses).


-- 
Just because nobody complains does not mean all parachutes are perfect.


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