On 10/24/2014 09:08 PM, William F Pokorny wrote:
> Problems with photons and cylinder lights...
>
I was searching this evening for something unrelated and stumbled across
a bug report from Gilles Tran in 2003 and pretty quickly found another
report with a search. Again for me keeping the falloff >=1.0 seemed to
help quite a bit but it perhaps doesn't fix everything. Both reports had
the falloff <1.0 as did the original code in this thread.
Documenting these older reports for the record I guess... The 2003
report especially lines up with what I was seeing with the falloff <1.0.
Perhaps something long not quite right/solid with cylinder lights and
photons.
2003...
http://news.povray.org/povray.binaries.images/thread/%3C3ec0b590%40news.povray.org%3E/?ttop=396979&toff=6450
2005...
http://news.povray.org/povray.newusers/thread/%3Cweb.41eb3fbd2fb492d13fd15e00@news.povray.org%3E/
Bill P.
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