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On 17-10-2014 10:27, Tim Cook wrote:
> Attached is image of what PoseRay 3.12.23.587 does to an object exported
> from Moray (in this case, a sphere primitive directly converted to mesh
> with no alteration), with and without the 'mesh2' option checked.
>
> Is this an issue with the mesh2 format itself?
Imo, not with the mesh2 format. I have loaded mesh2 objects generated by
POV-Ray, or previously generated by Poseray, without any problem. I
guess this has to do with a Moray problem initially.
Thomas
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