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> Hi,
>
> I added some leaves to my dandelion, still going to tweak the texture on the
> stem and probably add a bit more of a bend to the stem but other than that I
> think the model is complete.
>
> It is all made in SDL, fortunately there is a large variety in shape for
> dandelion leaves so I could create a macro to generate a leaf with a bit of
> randomisation added for the shape. I am pretty pleased and am sure I can tweak
> it for different kinds of leaves in the future (the dandelion is more difficult
> due to the pointy bits going up the sides).
>
> Each leaf is a single a mesh with a cylinder for the stalk at the bottom. The
> mesh is created using 3 splines, one for each side of the leaf then a central
> one. I then step along the splines and create 2 splines going across the leaf
> using points along these 3 splines and then traverse along these splines to
> build the triangles for the mesh.
>
> turned out better than I could have hoped for and as it is a macro they can be
> randomised a lot.
>
> I will clean up and make the parameterisation a bit more useful then post this,
> might try a few other leaf based experiments now I am started..
>
> Sean
>
Prety good.
Do you thing that you could use those leaves in a salad? And, how about
the bright yellow flower itself, before it turns into seeds. Can you use
it to make soup?
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