Reading this mesh as a mesh2 object in PoseRay, UV-mapped or not, turns
it into gibberish. Un-checking 'export as mesh2' in Moray clears up the
gibberish. This doesn't seem to apply to all mesh2s, just the one I've
spent a great many hours on.
It /renders/ just fine.
*sigh*
--
Tim Cook
http://empyrean.sjcook.com
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