...now with 81% more UV-mapping! (The hand and innermost surfaces of
the mouth I need to do a bit of rearranging on the texture to include
them properly.)
Done entirely in Moray! (Well, I did a screenshot of the wireframe and
moved things around a bit in an image editor, but the rest of the
process was all done in Moray. Which I can't say I recommend as the
most efficient workflow.)
I still need to do some tweaking of the geometry, but getting the
UV-mapping done was partly to facilitate that, since that's the only way
to colour-code polygons to visually group them.
--
Tim Cook
http://empyrean.sjcook.com
Post a reply to this message
Attachments:
Download '2014-10-13 mermaid.png' (304 KB)
Preview of image '2014-10-13 mermaid.png'
|