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Am 10.10.2014 22:04, schrieb Bald Eagle:
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>
>> Well, the truth about those missing values is more along the profane
>> Microsoft lines: They have been reserved for /some/ other fancy mappings
>> since so long ago - without ever actually being implemented - that even
>> the memory of /what/ mappings those were supposed to be is lost in the
>> absorbing and scattering media of time.
>
> Yes, I've had a number of "This Space Reserved" issues.
> Now if only I'd taken that 2 seconds to add the comment in the code...
>
> This also makes me wonder of you can map things onto media.... :O
Well, you can use patterns to control the density.
>> Worth trying at least.
>
> Touche'.
>
> I've hand coded my ceiling lamps out of spheres, cylinders, cones, and sphere
> sweeps, so now I'm going to take a whack at the medallion. I might see if I
> have enough interconnecting brain cells to plot pixels varying in grayscale
> value with the sine of the distance from the origin, make that a heightfield,
> and then slap my image map onto that...
Function image, maybe? (You can generate an internal greyscale image
from a function, and use that as input for a height field.)
Isosurface?
Parametric?
Lathe?
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