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> So, I've spent a little while reworking some of this, and the thing that struck
> me is how rich the image maps come out, and how dull and lifeless the
> eye-dropper tool sampled rgb colors come out when I try to incorporate them into
> a color map.
>
When using the eye-dropper, it's often good to, at least slightly, blur
the image.
Another thing to do is to zoom in by a large value. Here, zooming by 10x
or more can realy help.
You can always add a "varnish" to your floor by adding a layered texture
with a fully filtering yellow/golden hue. That top layer can also be
used to controll the reflection and highlights.
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