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El 23/08/14 a las #4, Thomas de Groot escribió:
> It seems counter-intuitive to me, but inverting the bump_size seems
> to give the correct result (see image). Somehow, this is the inverse
> of what I /read/ or /understand/ from what is said in Poseray.
I remembered now that this happened to me once, and the problem was
that the mesh was inverted... maybe that's the case?
--
jaime
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