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El 16/08/14 a las #4, Stephen escribió:
> The car's wheels wobble a bit as well.
Yes, I still have to investigate why this happens, as the wheels
constraints on the simulation shouldn't allow this movement. It happens
much less if I reduce friction, but then it looses too much traction.
> I paid attention to them as I was thinking that if I gave you a series
> of meshes with the driver turning the steering wheel from -90° ~ 0° ~
> +90°. You could select a mesh depending on the angle of the car's front
> wheels.
Yes, that is totally feasible, as I can export such data from the
simulation.
> I am taking a couple of months off work so I have the time and I've not
> used Poser in a while. So I need to keep up my skills.
> No pressure.
Unfortunately, I've had only a week of vacations this month, but
should be able to work on it on the weekends.
> He is glued to the seat in fact he intersects with the seat.
Yes, I had to place it manually, when it should have fit perfectly
given that you placed it over the actual seat used on the animation...
I will look at it again to understand why this happens.
> Not a public road so no problem.
Ah... yes, no problem then.
> But a model with one one hand on the gear stick would not be a problem.
Don't worry... the acceleration is constant and fixed, and I'm not
going to implement a gear box on the simulation. :)
--
jaime
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