|
![](/i/fill.gif) |
> Holy cow - that's an amazing effect!
> (I like the graffiti)
>
> You clearly have a deep understanding and excellent ability to utilize
> isosurfaces in a way I haven't even begun to understand.
>
> I have some questions -
>
> Can you increase the "height" of the peel?
> Does this method allow for isolated flakes to appear?
> Is it possible to define the parameters used to make this sort of thing
> infinitely tilable?
> And lastly, do you have any examples or tutorials you can point to, for your
> viewers to play along at home? :)
>
> Thanks! Great work, and an impressive result.
>
>
>
If the isosurface function looks like z-InagePattern(x,y,0)*1, changing
the *1 to *2 will double the hight.
The pattern is controled by two images. If those images are tileable,
then, the resulting isosurface can tile.
The same will apply to create isolated flakes: If the source image
contains isolated areas, those will show as isolated flakes.
Alain
Post a reply to this message
|
![](/i/fill.gif) |