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Am 14.08.2014 16:12, schrieb Jaime Vives Piqueres:
> That worked, thanks... I was trying to test the persistent variables
> with an animation of my bullet physics car, and it worked great: making
> the big meshes persistent, I've reduced the frame render times from
> 10-11s to 2-3s! So, the 11h render should be ready now in just 3h.
Hey, that's cool :-)
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