POV-Ray : Newsgroups : povray.binaries.images : Urbex - wip 12 : Re: Urbex - wip 12 Server Time
6 Oct 2024 05:54:37 EDT (-0400)
  Re: Urbex - wip 12  
From: Patrick Elliott
Date: 13 Aug 2014 12:23:56
Message: <53eb911c$1@news.povray.org>
On the other hand.. Nah, that would be too thin and create possible 
coincident surfaces. Was thinking to make the height field "wider" than 
the hanging bit needs to be, then use difference to apply the texture to 
the inside and outside parts, and to get the right material thickness. 
Would, in theory, work, but, again, the material is so thin...

-- 
Commander Vimes: "You take a bunch of people who don't seem any 
different from you and me, but when you add them all together you get 
this sort of huge raving maniac with national borders and an anthem."


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