A render of this scene with "+w512 +h256 +am3 +a0.2 +ac0.8 +r1" shows
definite non-random patterns in the output every time - the red circles
are post-processing ;-) You can change a lot of the numbers in the code
and command-line a little bit and still get the same patterns.
Is this a bug/feature of the random number generator algorithm?
#version 3.7
global_settings{radiosity{no_cache count 2}}
sky_sphere { pigment { gradient y
color_map{[.5 color rgb 2][1 color rgb 0]}
scale 2 translate -1 }
rotate x*30 rotate y*45 emission 2 }
plane{y 0 pigment{color rgb 1} finish{diffuse 0.3}}
camera {
angle 40
location <0,3,6> look_at <0,1,0>
right x*image_width/image_height
}
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![noise.png](/povray.binaries.images/attachment/%3C53eb0eb5%241%40news.povray.org%3E/noise.png?preview=1)
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