POV-Ray : Newsgroups : povray.binaries.images : Urbex - wip 12 : Re: Urbex - wip 12 Server Time
6 Oct 2024 05:39:22 EDT (-0400)
  Re: Urbex - wip 12  
From: Thomas de Groot
Date: 11 Aug 2014 03:28:36
Message: <53e870a4$1@news.povray.org>
On 11-8-2014 6:33, Patrick Elliott wrote:
> Hmm. Haven't commented on this prior, but.. the walls are too
> artificial. While its a good look, walls don't peel quite like that,
> which I think if the problem. There would be color differences in the
> paint itself, lighted in "protected" spots, and discolored in others.
> Their might be bleed through of texture from individual panels (if wall
> board), or other materials, where the same disruptions that peeled the
> paint has warped the underlying material. Also, more protected areas may
> be less patchy, due to be less exposed to the conditions that caused the
> peel, and others might have much bigger patches missing, due to being
> more exposed to the same.

Compare to the original photograph: 
http://www.daanoe.nl/en/photos#.U-htPGPJAQg

I partly agree with you but the intention was to try to approach as much 
as possible real life. I think I got close :-)

Otoh though, real life is /not/ the ultimate goal in my work ;-)

Thomas


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