POV-Ray : Newsgroups : povray.general : benchmarks o'interest : Re: benchmarks o'interest Server Time
8 Jul 2024 12:14:52 EDT (-0400)
  Re: benchmarks o'interest  
From: clipka
Date: 6 Aug 2014 04:45:20
Message: <53e1eb20$1@news.povray.org>
Am 06.08.2014 03:41, schrieb jhu:
> "green" <rov### [at] gmailcom> wrote:
>> something i found today
>> http://www.pugetsystems.com/blog/2014/07/14/POV-ray-on-Quad-Xeon-and-Opteron-579/
>> -or- http://tinyurl.com/mkc3bkz
>
> That is interesting. Of course, the Linux version is faster because it's a
> custom compile. What I'm surprised about is that hyperthreading kills
> performance on Windows for some reason. Can anyone explain why?

Must be a high-core-count thing; on my 4-core i7, running Windows 7, I 
see this for a random scene:

HT ON:
----------------------------------------------------------------------------
Peak memory used:          64352256 bytes

Render Time:
   Photon Time:      No photons
   Radiosity Time:   0 hours  0 minutes 33 seconds (33.337 seconds)
               using 8 thread(s) with 256.666 CPU-seconds total
   Trace Time:       0 hours  0 minutes 34 seconds (34.647 seconds)
               using 8 thread(s) with 274.590 CPU-seconds total
UberPOV finished
-
CPU time used: kernel 0.86 seconds, user 532.95 seconds, total 533.80 
seconds.
Elapsed time 69.51 seconds, CPU vs elapsed time ratio 7.68.
Render averaged 8286.22 PPS (1079.05 PPS CPU time) over 576000 pixels.
----------------------------------------------------------------------------

HT OFF:
----------------------------------------------------------------------------
Peak memory used:          54779904 bytes

Render Time:
   Photon Time:      No photons
   Radiosity Time:   0 hours  0 minutes 44 seconds (44.133 seconds)
               using 4 thread(s) with 173.050 CPU-seconds total
   Trace Time:       0 hours  0 minutes 45 seconds (45.100 seconds)
               using 4 thread(s) with 177.746 CPU-seconds total
UberPOV finished
-
CPU time used: kernel 0.72 seconds, user 351.95 seconds, total 352.67 
seconds.
Elapsed time 90.32 seconds, CPU vs elapsed time ratio 3.90.
Render averaged 6377.04 PPS (1633.25 PPS CPU time) over 576000 pixels.
----------------------------------------------------------------------------

As you can see there's enough gain from HT to make it worthwhile.


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