POV-Ray : Newsgroups : povray.binaries.images : 2048 game rendered with POVRay : Re: 2048 game rendered with POVRay Server Time
6 Oct 2024 05:30:20 EDT (-0400)
  Re: 2048 game rendered with POVRay  
From: David Buck
Date: 31 Jul 2014 17:15:38
Message: <53dab1fa$1@news.povray.org>
On 2014-07-31 9:04 AM, scott wrote:
>> It's weird how the binary summation seems so natural.  Maybe I just do
>> WAY too
>> much computer stuff.
>
> Indeed, or immediately I saw the "8196" in the OP and thought "that's a
> typo" :-)

Indeed.  I hang my head in shame.  :-(

(I did get it right on the second occurrence of the number though)

A hex version of 2048 would be delightfully geeky - especially of the 
tiles were labeled 0x2, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80, 0x100, etc.

David


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