Sean Day wrote:
> clipka wrote:
>> Am 07.06.2014 15:00, schrieb Sean Day:
>>
>>> Here is the problem reproduced by stacking 3 spheres.
>>
>> Looks good as a minimal test scene; can you file a bugreport on
>> bugs.povray.org with the scene file & probe attached?
>>
>> Thanks a lot for your help!
>>
>
> Hi,
>
> I just ran a test without the radiosity block and find I can still
> reproduce the issue. The scene still has the subsurface settings and HDR
> lighting but without radiosity and the effect is still present. The
> additional benefit is this renders in 2 seconds so is quick to test.
>
>
> Sean
I decided to look into this a bit further as it seems very odd behaviour
(considering I have used SSLT before and not had issues). It seems the
problem is to do with the texture_map and using subsurface. Will update
the bug report and upload a new scene file.
Sean
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