POV-Ray : Newsgroups : povray.newusers : Using Fog for depthcue - broken when behind transparent objects : Re: Using Fog for depthcue - broken when behind transparent objects Server Time
26 Jun 2024 08:19:29 EDT (-0400)
  Re: Using Fog for depthcue - broken when behind transparent objects  
From: Alain
Date: 27 May 2014 19:40:54
Message: <53852286@news.povray.org>

> Am 26.02.2014 02:01, schrieb Alain:
>
>>> //Start
>>> global_settings {
>>>    ambient_light rgb  <0.40000, 0.40000, 0.40000>
>>>    assumed_gamma      1.800
>>
>> If you use version 3.7, you should use 1, 2.2 OR srgb for your
>> assumed_gamma. Other values will be altered to 1 or 2.2.
>
> You're mistaken there.
>
> (You would have been right for many of the 3.7 betas, but when the 3.7
> gamma handling took shape it was ultimately decided to make
> assumed_gamma fully functional again.)
>
> That said, for realistic results it is highly recommended to use
> assumed_gamma 1.0.
>

OK. I was indeed left with the idea from the messages from the betas. As 
I normaly only use assumed_gamma 1, the support for values other than 1, 
2.2 or srgb escaped me .


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