POV-Ray : Newsgroups : povray.binaries.images : RBezier : Re: RBezier Server Time
6 Oct 2024 06:25:10 EDT (-0400)
  Re: RBezier  
From: Alain
Date: 28 Apr 2014 17:59:37
Message: <535ecf49@news.povray.org>

> "Nekar Xenos" <nek### [at] gmailcom> wrote:
>> On Sun, 27 Apr 2014 18:23:23 +0200, Alain <kua### [at] videotronca> wrote:
>>
>>

>>>> On Fri, 25 Apr 2014 20:07:55 +0200, LanuHum <Lan### [at] yandexru> wrote
>> :
>>>>
>>>>> Me all interests about Povray
>>>>> http://atrey.karlin.mff.cuni.cz/~0rfelyus/
>>>>>
>>>>>   RBezier
>>>>> This patch is the last in my series of patches for POV-Ray. It exten
>> ds
>>>>> POV-Ray
>>>>> by ray tracing of trimmed rational Bezier surface patches using Bezi
>> er
>>>>> clipping
>>>>> (as described by Nishita, Sederberg and Kakimoto).
>>>>> ftp://atrey.karlin.mff.cuni.cz/pub/local/0rfelyus/povray-3.02/exampl
>> es/trims-b.png
>>>>>
>>>>>
>>>>> I didn't find in Povray-3.7 opportunity to create bezier patch
>>>>> Good idea for creation of leaves
>>>>
>>>> If I understand correctly this could have helped me when I made my ba
>> ss
>>>> for cutting the c-holes from the sound-box.
>>>>
>>>
>>> An electric bass guitar with a violin/celo body? That's new...
>>
>> My design electro-acoustic bass based on a contra-bass.
>> I hand-coded the sound-box as a bezier patch. I CSG'd the C-holes out of
>>
>>
>> the soundbox but I couldn't add depth because I couldn't csg the sides o
>> f
>>
>> the C-holes. I was thinking maybe this patch would make it possible.
>>
>> --
>>
>> -Nekar Xenos-
>
> What about putting a thin box inside the soundbox behind where the C-holes are
> then simply cutting a hole in this box as well?
>
> Seab
>

The surface is not flat. This mean that the proposed box will either 
show some gap or protude from the front face. Both are undesireable.



Alain


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