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On 03/27/2014 12:53 PM, FractRacer wrote:
>> On 27-3-2014 15:58, James Holsenback wrote:
>>> well a little progress ... the pack of cigs wasn't as easy as you'd
>>> think. sure the shape was easy but getting the uv maps to line up ...
>>> that was a challenge. i took an empty cigarette box and used a razor to
>>> flatten it out and scanned to get the images. while laying out the items
>>> in RL (to get scaling correct) decided to go with this pose as it hid
>>> some of the uv seams that were problematic. i certainly need to hone my
>>> uv mapping skill set before tackling a more complex shape! the coffee
>>> mug i'm using just did'nt look right standing up so it's out for now.
>>> thinking about turning the mug on it's side with a bunch of coffee beans
>>> spilling out.
>>
>> Yes, good progress. The only thing I would suggest is that the box needs
>> rounded edges but that may very well disturb the uv mapping again ;-)
>>
>> Thomas
>
> Golden Zippo, good image; instead of UV mapping, why not trying the
> cubic pigment?
hmmmm ... supposed to be brass. maybe i should tweak the color a bit!
the material on lighter is procedural ... it's the only object that
doesn't use uv mapping
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