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On 03/27/2014 11:27 AM, Thomas de Groot wrote:
> On 27-3-2014 15:58, James Holsenback wrote:
>> well a little progress ... the pack of cigs wasn't as easy as you'd
>> think. sure the shape was easy but getting the uv maps to line up ...
>> that was a challenge. i took an empty cigarette box and used a razor to
>> flatten it out and scanned to get the images. while laying out the items
>> in RL (to get scaling correct) decided to go with this pose as it hid
>> some of the uv seams that were problematic. i certainly need to hone my
>> uv mapping skill set before tackling a more complex shape! the coffee
>> mug i'm using just did'nt look right standing up so it's out for now.
>> thinking about turning the mug on it's side with a bunch of coffee beans
>> spilling out.
>
> Yes, good progress. The only thing I would suggest is that the box needs
> rounded edges but that may very well disturb the uv mapping again ;-)
oh for sure ... this was more or less a "hey i can do it" attempt. i
don't think it's going to be a big deal. instead of marking edges as
seams (uv unwrap was too jumbled for me) i opted to generate individual
uv maps for groups of faces. other than basic placement of the images in
blender, i got more mileage out of poseray uv mapping panel (scale,
clip, transform, etc)
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