POV-Ray : Newsgroups : povray.binaries.images : Le Forgeron: experiments : Re: Le Forgeron: experiments Server Time
6 Oct 2024 06:00:12 EDT (-0400)
  Re: Le Forgeron: experiments  
From: Le Forgeron
Date: 10 Mar 2014 13:18:26
Message: <531df3e2@news.povray.org>
Le 09/03/2014 20:41, LanuHum nous fit lire :
> The cube wasn't deformed
> On the image result of a render and texture of modulate

it was rolled.

roll {
    original Cube_ob
    albinos
    direction <1000,0,0>
    maximal 300.0
    minimal 0.2
    modulation { Modul }
    origin <2,2,2>
    texture{Material_tex}
}

The center of rotation is < 2,2,2> whereas the mesh is in <-1,-1,-1> /
<1,1,1> : no problem.
The axis of rotation has a direction of +x, going thru <2,2,2>, with a
+1000 for one unit from the axis... but it is maxed at 300.

your mesh only has 8 points, so do not expect to see the grid reflected
on the final object, and yes, modulation is effective : try commenting
the modulation and see.

Second picture with :

#declare Cube_ob =
cubicle{
 original box{-1,1}
 accuracy 20
}

object { Cube_ob texture {pigment { color green 0.8 } } }
roll {
    original Cube_ob
    albinos
    direction <10,0,0>
    maximal 300
    minimal 0.2
    modulation { Modul }
    origin <2,2,2>
    texture{Material_tex}
}


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Attachments:
Download 'roll.png' (10 KB) Download 'roll2.png' (56 KB)

Preview of image 'roll.png'
roll.png

Preview of image 'roll2.png'
roll2.png


 

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