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On 03/05/2014 10:28 AM, Cousin Ricky wrote:
> Bald Eagle <cre### [at] netscapenet> wrote:
>> OK, I'm following your reasoning here, but I'm seriously doubting
>> that's _really_ the case since the vertical cylinders show up, and the
>> horizontal one is GONE. The bloody thing's a foot in diameter!
>> And why would SOME grid lines show up (shouldn't they all be the same
>> pixel width?) and others not? It's just ... odd.
>
> It's hit or miss. An object can be really small, but it will be traced if it
> just /happens/ to be in the right spot. That's why many of the grid lines
> showed up even though they are very narrow; the shear number of grid lines
> practically insures that a bunch of them will be hit by the ray tracing
> algorithm.
agreed ... for what it's worth uberpov +am3 /can/ be helpful, but in the
end it's all about viewing angle and distance
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