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> ... it appears
> that when you zoom out, the grid lines and the yellow cylinders become less than
> one pixel wide. When this happens, the rays traced can easily miss the object.
OK, I'm following your reasoning here, but I'm seriously doubting
that's _really_ the case since the vertical cylinders show up, and the
horizontal one is GONE. The bloody thing's a foot in diameter!
And why would SOME grid lines show up (shouldn't they all be the same
pixel width?) and others not? It's just ... odd.
I'll see if I can calculate the expected pixel width and try to see
what's what. Good thing there's coffee left. :)
> An alternative is to scale the width of the grid lines in proportion to the
> distance of the camera from the facility.
That's a _good_ idea, I'll try that.
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