POV-Ray : Newsgroups : povray.advanced-users : filtered/transmitted light in media : Re: filtered/transmitted light in media Server Time
18 Jun 2024 09:34:16 EDT (-0400)
  Re: filtered/transmitted light in media  
From: Alain
Date: 1 Mar 2014 17:31:41
Message: <53125fcd$1@news.povray.org>

> Alain <kua### [at] videotronca> wrote:
>
>>
>> Any object in a light_group WILL cast shadow for lights that are outside
>> of it's group. If the object can cause any colouration of that light,
>> the cast shadow will get coloured accordingly.
>>
>> The solution can be as easy as setting no_shadow for those objects.
>>
>
> No luck. That looked very promising! however no_sdhadow makes obj 2 surface
> fully opaque regardless of filter and transmit parameters. here's the thing: I
> need to see through obj 2 surface.
>
>
>
>
That's NOT normal. The no_shadow attribute should have absolutely no 
effect on any object appearance, it just prevent it from casting any shadow.

Can you post a sample displaying your isue?



Alain


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