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> While I am waiting for the latest iteration of the renders for the macros I am
> refurbishing now, I decided to dust off an old experiment I did from 2011, that
> being using media to emulate the Glows in MegaPov.
>
> The different methods aren't perfect yet, but they aren't too horrible either.
> I am making Glow types which are intended to not only emulate, but expand on the
> initial offerings of MegaPov.
>
> I will upload the responsible macros when I polish up the attenuation a bit.
>
> Ian
>
Why do not use a little trick, put your scene in a big hollow sphere.
This is the method use for the image which here is the link
>
http://news.povray.org/povray.binaries.images/attachment/%3Cweb.51cea112203a6891916440570%40news.povray.org%3E/camera1a1.jpg?ttop=391615&toff=150
Lionel.
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