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> That's a VERY intriguing idea, one that never occurred to me: to make
> my own UN-distorter. (Then 'reversing' it later, to add the
> distortion back in.) Wonderful! First, of course, I need to
> understand how the meshcam feature works ;-)
Well, I was thinking to just use it for the first CG rendering, not
for the final composite one... so you wouldn't need to do the
undistort-redistort trick. Or I'm missing something?
--
Jaime
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