POV-Ray : Newsgroups : povray.general : V 3.7 Timeout problem : Re: V 3.7 Timeout problem Server Time
6 Oct 2024 09:07:04 EDT (-0400)
  Re: V 3.7 Timeout problem  
From: Ger
Date: 23 Jan 2014 16:47:42
Message: <52e18dfe$1@news.povray.org>
Ger wrote:

> I had a render running that's pretty big (20GB mem use)
> and it fails with a "Operation timed out" problem.
> 
I have cut the render back to where it's just touching swap for about 100-200MB

This is what I get now

----------------------------------------------------------------------------
Finite Objects:     12040971
Infinite Objects:       1178
Light Sources:             4
Total:              12042153
----------------------------------------------------------------------------
Parser Time
  Parse Time:       0 hours  4 minutes 51 seconds (291.274 seconds)
              using 1 thread(s) with 178.430 CPU-seconds total
  Bounding Time:    0 hours  5 minutes  0 seconds (300.321 seconds)
              using 1 thread(s) with 143.572 CPU-seconds total
----------------------------------------------------------------------------
Render Time:
  Photon Time:      No photons
  Radiosity Time:   No radiosity
  Trace Time:       0 hours 10 minutes 22 seconds (622.810 seconds)
              using 8 thread(s) with 4904.880 CPU-seconds total

Rendering frame 11 of 4311

----------------------------------------------------------------------------
Parser Time
  Parse Time:       0 hours 12 minutes 19 seconds (739.418 seconds)
              using 1 thread(s) with 290.039 CPU-seconds total
  Bounding Time:    0 hours  6 minutes 45 seconds (405.536 seconds)
              using 1 thread(s) with 161.738 CPU-seconds total
----------------------------------------------------------------------------
Render Options
  Quality:  9
  Bounding boxes.......On   Bounding threshold: 3
  Antialiasing.........On  (Method 1, Threshold 0.010, Depth 3, Jitter 1.00,
 Gamma 2.50)
Render Time:
  Photon Time:      No photons
  Radiosity Time:   No radiosity
  Trace Time:       0 hours 10 minutes 41 seconds (641.523 seconds)
              using 8 thread(s) with 4960.879 CPU-seconds total

Rendering frame 21 of 4311

Operation timed out.
Operation timed out.
Render failed

Only change between frames is the camera position


-- 

Ger


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