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On 14/01/14 01:42, clipka wrote:
>
> (As a matter of fact we do limit it to 200 chars though, and if any
> #debug line exceeds this length it is truncated to 160 chars. Why two
> different numbers were chosen for this is beyond my comprehension -
> there is a comment saying that this is intentional, but not what that
> intention actually is. Another obscurity is that #error and #warning
> texts are limited to 160 chars and truncated to 128 chars.)
>
Good luck with this one.
>
> It's some of the old code that probably needs careful inspection before
> tampering with it. I can tell where the limit is imposed, but it still
> has to be examined whether some downstream code might have to be fixed
> as well. I don't consider it worth that pain at present.
>
> Probably the best moment to tackle this issue will be when replacing all
> the classic C strings throughout POV-Ray with C++ std::string instances;
> but the time for this endeavor hasn't come yet.
>
<John prepares large quantities of mind-altering substances for the event>
--
Protect the Earth
It was not given to you by your parents
You hold it in trust for your children
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