Am 08.01.2014 12:24, schrieb LanuHum:
> Who can show to participants, what Povray - very good renderer for this scene?
> If you have no time or desire, help me to adjust a scene.
Another thing to improve is to use materials rather than textures where
possible; this allows to define index of refraction (necessary for
physically realistic reflections e.g. on glass or water) and
distance-based attenuation (also a good thing for modeling realistic glass).
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