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On 1/7/2014 6:41 AM, gregjohn wrote:
> Thanks. I do think that the animation power of povray is a great
selling point.
> I've played with other packages which require mouse-manipulation of
hundreds of
> spline curves, and it's madenning.
Where POV-Ray shines most in animation is those applications where
motion follows a path that has a solid mathematical basis. Character
animation does not lend itself to hand-edited scripts, but the motion of
planets and many kinds of mechanical objects (and non-humanoid robots)
is very elegantly described with numeric expressions in scripts.
Regards,
John
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